////////////////////////////// CAMERA AND GRAPHICAL EFFECTS ///////////////////////////////////////////

Eyepoint=(0.0, 0.70, 0.01)          // Driver eyepoint (cockpit view only) ( +LEFT/-RIGHT, +UP/-DOWN, -FORWARD/+BACK)
CameraTarget=(0.000, 0.50, 0.000)  // Base target for all other views (swingman, TV cockpit, tracksides, etc.)
TVOffset=(0.0,1.09,0.024)             // NEW additional offset for tv cockpit view (defaults to 0,0,0)
MirrorPos=(0.10, 1.10, -0.95)       // Mirror position
FrontWheelsInCockpit=1              // change to 0 for closed wheel cars
CockpitVibrationMag=0.005           // default is 0.006

// Variables to control the helmet movement as seen from the outside
HeadMaxPos=(0.030,0.015,0.015)  // default is (0.06,0.02,0.02), first number is left-to-right movement with the head roll
HeadMaxOri=(0.050,0.050,0.150)  // default is (0.10,0.10,0.30), last number is head roll

////////////////////////////// COCKPIT GAUGE SETTINGS  ///////////////////////////////////////////////
//                                                                                                  //  
//          All the fonts are assumed to be .BMP, but if you want to change that just include       //
//          the extension, for example, FONTMONKEY.TGA.                                             //
//                                                                                                  //
//////////////////////////////////////////////////////////////////////////////////////////////////////

//SpeedometerRange=(0, 230, 230, 305)    //SpeedometerRange=(<minvalue>, <maxvalue>, <beginangle>, <endangle>)
//SpeedometerBackground=ZR_Speedo.tga
//SpeedometerNeedleMAP=ZR_Needle.tga


TachometerRange=(0, 10000, 220, 280)    //TachometerRange=(<minvalue>, <maxvalue>, <beginangle>, <endangle>)
TachometerBackground=STK_Tach.tga
TachometerNeedlemap=STK_Needle.tga

WaterTempRange=(160, 280, 225, 135)
WaterTempBackGround=STK_water.tga
WaterTempNeedlemap=STK_Needle.tga

OilTempRange=(100, 200, 225, 135)
oilTempBackground=STK_oil.tga
OilTempNeedlemap=STK_Needle.tga


//OilPressureRange=(<minvalue>, <maxvalue>, <beginangle>, <endangle>)
//OilPressureNeedle=(<needlewidth>, <needleheight>)

//FuelPressureRange=(<minvalue>, <maxvalue>, <beginangle>, <endangle>)
//FuelPressureNeedle=(<needlewidth>, <needleheight>)

FuelFont=A1GP_FONTLCD.BMP
FuelLevelBackground=fuelbk
FuelsScale=(2.1, 2.5)         // how big to draw the font onto the background

GearsFont=Gearfont.tga
GearsBackground=gearsbk       // default is "READOUT.BMP"
GearsScale=(2.1, 2.5)         // how big to draw the font onto the background

PlaceFont=A1GP_FONTLCD.BMP      // defaults to FONTREAD
PlaceBackground=placebk        // defaults to READOUT.BMP
PlaceScale=(2.3,2.8)           // how big to draw the font onto the background

LapsFont=A1GP_FONTLCD.BMP      // defaults to FONTREAD
LapsBackground=lapsbk          // defaults to READOUT.BMP
LapsScale=(1.8,2.8)               // how big to draw the font onto the background


LCDFont=A1GP_FONTLCD.BMP        // defaults to FTIM24HUD (hey, why not?)
LCDBackground=A1GP_LCDBK        // defaults to LCD00.BMP
LCDScale=(1.0, 1.7)            // how big to draw the font onto the background

SpeedFont=A1GP_FONTLCD.BMP      // defaults to FONTREAD
SpeedBackground=speedbkg      // defaults to READOUT.BMP
SpeedScale=(4.0,2.0)          // how big to draw the font onto the background


//AidsFont=<fontname>    // defaults to FONTAIDS
//AidsBackground=<map>   // technically useless, since it uses the LCDBackground
//AidsScale=(<x>,<y>)    // how big to draw the driving aids font
