// Game/Season Info:
Mod Name = A1 Grand Prix of Nations 2005
Track Filter = SmallOval SuperSpeedWay 2005 SRGrandPrix OWChallenge
Vehicle Filter = OR: A1GP
SafetyCar = Hammer_PC.veh

Matchmaker = match.rfactor.net

Max Opponents = 24   // maximum opponents in practice/quick race/grand prix/championship
Min Championship Opponents = 3 // minimum opponents in championship only


Season = A1GP
{
  FullSeasonName = A1 Grand Prix of Nations 2005
  BaseCreditMult = 100.0
  Vehicle Filter = A1GP
  Min Championship Opponents = 5

  SceneOrder
  {
    Toban_Short
    Mills_Long
    Birmingham_MP_Club
    Toban_Long
    Mills_Short
    S_Heights_short
    Toban_Long_Rev
    Birmingham_MP_Short
    Mills_Long_Rev
    Birmingham_MP_Long	
    Toban_Short_Rev
    Orchard_Lake_RC
  }
}


DefaultScoring
{
  RacePitKPH = 100
  NormalPitKPH = 100
  Practice1Day = Friday
  Practice1Start = 11:00
  Practice1Duration = 60
  Practice2Day = Friday
  Practice2Start = 13:00
  Practice2Duration = 60
  Practice3Day = Saturday
  Practice3Start = 9:00
  Practice3Duration = 45
  Practice4Day = Saturday
  Practice4Start = 10:15
  Practice4Duration = 45
  QualifyDay = Saturday
  QualifyStart = 13:00
  QualifyDuration = 60
  QualifyLaps = 12
  WarmupDay = Sunday
  WarmupStart = 9:30
  WarmupDuration = 30
  RaceDay = Sunday
  RaceStart = 14:00
  RaceLaps = 50
  RaceTime = 120
}

// Money and experience accumulation (mostly multipliers for hard-coded values
// which have various factors taken into account like number of competitors)
StartingMoney = 30000000        // always start with zero experience, but you need some money
StartingExperience = 1       // start with no experience
StartingVehicle = form_16, form_17
DriveAnyUnlocked = false     // whether player can drive any unlocked vehicle, or if player has to own it
BaseCreditMult = 1.0         // base which is multiplied by all the other multipliers
LapMoneyMult = 1.0           // laps completed (based roughly on expected lap times)
LapExpMult = 1.0
FineMoneyMult = 1.0          // fines
FineExpMult = 0.0
PoleSingleMoneyMult = 1.0    // pole positions in single player
PoleSingleExpMult = 1.0
PoleCareerMoneyMult = 1.0    // pole positions in career mode
PoleCareerExpMult = 1.0
PoleMultiMoneyMult = 1.0     // pole positions in multiplayer
PoleMultiExpMult = 1.0
WinSingleMoneyMult = 1.0     // wins in single player
WinSingleExpMult = 1.0
WinCareerMoneyMult = 1.0     // wins in career mode
WinCareerExpMult = 1.0
WinMultiMoneyMult = 1.0      // wins in multiplayer
WinMultiExpMult = 1.0
PointsSingleMoneyMult = 1.0  // points in single player
PointsSingleExpMult = 1.0
PointsCareerMoneyMult = 1.0  // points in career mode
PointsCareerExpMult = 1.0
PointsMultiMoneyMult = 1.0   // points in multiplayer
PointsMultiExpMult = 1.0

// Season scoring info
SeasonScoringInfo
{
  FirstPlace = 10
  SecondPlace = 8
  ThirdPlace = 6
  FourthPlace = 5
  FifthPlace = 4
  SixthPlace = 3
  SeventhPlace = 2
  EighthPlace = 1
}

SceneOrder // first one in the list will be the default track when loading up the first time
{
  Toban_Short
  Mills_Long
  Birmingham_MP_Club
  Toban_Long
  Mills_Short
  S_Heights_short
  Toban_Long_Rev
  Birmingham_MP_Short
  Mills_Long_Rev
  Birmingham_MP_Long	
  Toban_Short_Rev
  Orchard_Lake_RC
}

// Pitstop locations in order from front to back, with the number
// of vehicles sharing each pit ... if the order needs to be
// reversed on an individual track, set "ReversePitOrder=1" in
// the track-specific GDB file.
// These are now "pit group" names, not necessarily team names.
// In the VEH file, the pit group defaults to the team name but
// can be overridden by defining "PitGroup=<name>".
PitGroupOrder
{
  // format is: PitGroup = <# of vehicles sharing pit>, <groupname>
  PitGroup = 2, Group1
  PitGroup = 2, Group2
  PitGroup = 2, Group3
  PitGroup = 2, Group4
  PitGroup = 2, Group5
  PitGroup = 2, Group6
  PitGroup = 2, Group7
  PitGroup = 2, Group8
  PitGroup = 2, Group9
  PitGroup = 2, Group10
  PitGroup = 2, Group11
  PitGroup = 2, Group12
  PitGroup = 2, Group13
  PitGroup = 2, Group14
  PitGroup = 2, Group15
  PitGroup = 2, Group16
  PitGroup = 2, Group17
}


